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Since the age of three, sixteen-year-old Evelyn Winters has been trained to be Daughter of the People in the underwater utopia known as Elysium. Selected from hundreds of children for her ideal genes, all her life she’s thought that everything was perfect; her world. Her people. The Law.
But when Gavin Hunter, a Surface Dweller, accidentally stumbles into their secluded little world, she’s forced to come to a startling realization: everything she knows is a lie.
Her memories have been altered.
Her mind and body aren’t under her own control.
And the person she knows as Mother is a monster.
Together with Gavin she plans her escape, only to learn that her own mind is a ticking time bomb... and Mother has one last secret that will destroy them all
Santiago, Chile
After surviving a vampire turf war in Alaska, vampire courier Sydney Kildare is back behind the wheel and working under an assumed name in Chile. She doesn't speak the language, doesn't know the city and—worst of all—has to drive a crappy car.
What she does have is Malcolm Kelly, her sort-of boyfriend and manager of the city's vampire population. But with Malcolm preoccupied by bloodsucker business—and a gorgeous vampiress from his past—Sydney feels more alone than ever.
But Sydney has more than her love life to worry about. She's got vamps on her tail, mysterious deliveries that leave death in their wake, and old enemies targeting her to get to Malcolm. Turns out he's got a history more deadly than she ever imagined, and she'll have to use every skill in her arsenal to stay alive...
Risa Jones, half-Aedh/half-werewolf, can enter the realm between life and death. She can speak to the dying and the dead, and she can see the reapers, collectors of souls. What she can not yet see is the identity of a stranger murdering women and draining their blood. Now Risa must summon her gifts to find him, even if it means putting her own life in danger. But Risa needn’t look far. The killer knows who she is.
He tells her his victims are infected by darkness and he’s fated to destroy them. Fascinated by Risa, he engages her in a sinister game: the chance to save the life of his next victim by deciphering his series of clues. In a race against time, she enlists the help of the reaper Azriel.
But as an attraction between them grows, so does the fear that the stranger’s motives are only part of a larger, more dangerous stratagem—one that that has lured Risa and Azriel into the dark.
Be careful what you search for...
Emma Guthrie expects this summer to be like any other in the South Carolina Lowcountry--hot and steamy with plenty of beach time alongside her best friend and secret crush, Cooper Beaumont, and Emma’s ever-present twin brother, Jack. But then a mysterious eighteenth-century message in a bottle surfaces, revealing a hidden pirate bounty. Lured by the adventure, the trio discovers the treasure and unwittingly unleashes an ancient Gullah curse that attacks Jack with the wicked flesh-eating Creep and promises to steal Cooper’s soul on his approaching sixteenth birthday.
When a strange girl appears, bent on revenge; demon dogs become a threat; and Jack turns into a walking skeleton; Emma has no choice but to learn hoodoo magic to undo the hex, all before summer—and her friends--are lost forever.
The covens are coming for her.
But is she a White Witch or a Dark Witch? In a war for control of the witch world, the answer will save-or doom-everyone she loves.
In White Witch, Jax gained friends she'd die for and a staggering power that threatens them all.
In Bane, Jax did the unthinkable and killed a supernatural hunter to protect her friends. She found herself lost in darkness and prisoner to the Bane, a secret society of witches sworn to prevent the use of the dark magic.
Now, in Magick, the powers of Jax and her friend Egan have been magically bound by the Bane. She must convince the Bane she can learn to control her power and become a White Witch in truth. She's their only hope now that the dark covens have called a Conclave with one purpose-to kill this generation's White Witch and anyone who has ever stood with her. If Jax can't amass an army of her own, rebuild the trust of her friends and boyfriend, and find the White Witch's elusive weapon against the dark, it may be too late.